Halo Infinite Announced by Microsoft!

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"With Halo Infinite we will join Master Chief on his greatest adventure yet to save humanity", said Phil Spencer as he took the stage.

There are a few more details on the blog of developer 343 Studios that give you some very brief ideas of what exactly Halo Infinite is. The engine was created in secret along side the post-release patches of Halo 5, since the developer knew it wanted to make a bigger game next time. The exclusives included the company's "Halo Infinite", "Gears 5" and "Forza Horizon 4". Not only that, we are dedicated to perfecting your gaming experience everywhere you want to play: "on your Xbox, on your PC, or your phone".

Microsoft officials said the company is building a new Santa Monica, Calif. -based studio which it's calling "The Initiative." A shared world setup means players can automatically inhabit each other's worlds Test Drive Unlimited-style, with a new quick chat functonality meaning players can also communicate with each other more efficiently.

Sunday's Xbox E3 Briefing was the largest in Microsoft Corp's history with more than 6,000 people, including more than 1,000 fans, invited to attend in the Microsoft Theatre.

For a while, the Xbox One had lagged behind the PlayStation 4 in producing exclusive titles and subsequently seemed to lose ground to Sony's games console.

"When we started this project, the team's vision for the game was ambitious", Studio Head Chris Lee said.

Also of note was Microsoft's pledge to make games ready to play far quicker with Fast Start, which actually seems to align with the console's initial plans for nearly immediate play.

Studio acquisitions include the US-based Undead Labs (known for State of Decay), the UK-based Playground Games and Ninja Theory (known for the Forza Horizon series and Hellblade respectively), and the Canadian-based Compulsion Games. It's also not hard to imagine that the streaming service will be linked to Xbox Game Pass too.

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